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entranceway2019-06-03 10:06 pm
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Entry tags:
+ Unless-- Unless we're all part of the same dream +
Hello everyone! As you've probably noticed, things are a bit of a mess right now. In the last character event, the White Queen turned into the Jabberwocky and flew away, and Alice, her royal adviser, does not have the situation even remotely under control. She called an Address and was immediately called out for lying to the Mirror public about the situation. That being said, she's determined to do what she can to fix things, and to bring the White Queen back to her throne. Because surely this is all some big misunderstanding, right?
Alice (with the help of the Tweedles and the Treacle Trio) will attempt to conduct a magical seance on Thursday, June 6th. Seances call on those who aren't here anymore, right? It seems like a perfectly fine idea to Alice, and no one has thought to correct her. So up in the attic of the mansion, they will hold a magical seance and attempt to contact the other side.
However, this proves to be a bit too powerful. The spell will cast across the entirety of Wonderland (both Real and Mirror Side) and every single person in Wonderland, no matter what they were doing prior to the seance, will black out. When they awake, they will find themselves in a strange and twisted world outside of time - a different one than usual. Elements may seem familiar, but it's clearly a different place.
Welcome, Mirrors and Reals, to DREAM SIDE. The sky above is dark and speckled with far-off stars but the world below is unnaturally lit and bright. There is a mansion at its center, but it is warped and unusual, as though someone stretched it like taffy, but if you try to enter it, you'll find that the door is not just locked - it appears to be painted on, as though it is just static scenery. It isn't a mansion that can be entered, just a cartoon-ish mansion cobbled together from dozens of memories.
Dream Side, as you might have guessed from the name, is not a static place. It is built from the scraps of dreams of those who cross into that side of Wonderland. Characters on this side of Wonderland are not asleep, but the world they are in is shaped by the contents of their dreams. Unlike the glass between Real Side and Mirror Side, there does not seem to be an obvious thing connecting this Side of Wonderland to the other two - at least, not something visible.
They are not alone in this world either - because the girls were conducting a seance, they have inadvertently called upon the dead. For each time your character has died a mansion death, there will be a ghostly copy of them wandering Dream Side. They will look as standard ghosts do - pale and translucent, looking as they did the moment they died. They will have a tendency to haunt their current living version (and those who care about them), but they will not be able to speak directly with them. For Mirrors, these ghosts can be Unmade versions of themselves, if they were ever Unmade. Some ghosts might be hostile and some might just gently haunt from a distance - it will depend on the character and what they would do if they were a ghost how they behave.
Under the cut we have a few more details!
What’s going on here? How do they get out of here? And just where is the Jabberwocky or the White Queen? (or both, perhaps, if the previous event is to be believed - do you believe it?) Time to put your thinking caps on, if you don’t get too distracted by this odd Dream Side you’ve all been transported to!
Please hit up our FAQ thread for any questions you might have, and hit up our locations thread to volunteer some locations for Dream Side! You’ll be able to add more to it while you’re threading as well, but this thread will give people an idea of what is freely available to be used. And finally, come plot with us here on this plot post! What are your characters doing? Who’s trying to figure out what’s going on and who’s just trying to survive with the least amount of trauma? Anyone’s Mirrors having some existential crisis-es or taking matters into their own hands, since Alice is clearly not the most competent leader? Come let us know in the comments!
And most importantly - have fun! ♥
~ Koji
Alice (with the help of the Tweedles and the Treacle Trio) will attempt to conduct a magical seance on Thursday, June 6th. Seances call on those who aren't here anymore, right? It seems like a perfectly fine idea to Alice, and no one has thought to correct her. So up in the attic of the mansion, they will hold a magical seance and attempt to contact the other side.
However, this proves to be a bit too powerful. The spell will cast across the entirety of Wonderland (both Real and Mirror Side) and every single person in Wonderland, no matter what they were doing prior to the seance, will black out. When they awake, they will find themselves in a strange and twisted world outside of time - a different one than usual. Elements may seem familiar, but it's clearly a different place.
Welcome, Mirrors and Reals, to DREAM SIDE. The sky above is dark and speckled with far-off stars but the world below is unnaturally lit and bright. There is a mansion at its center, but it is warped and unusual, as though someone stretched it like taffy, but if you try to enter it, you'll find that the door is not just locked - it appears to be painted on, as though it is just static scenery. It isn't a mansion that can be entered, just a cartoon-ish mansion cobbled together from dozens of memories.
Dream Side, as you might have guessed from the name, is not a static place. It is built from the scraps of dreams of those who cross into that side of Wonderland. Characters on this side of Wonderland are not asleep, but the world they are in is shaped by the contents of their dreams. Unlike the glass between Real Side and Mirror Side, there does not seem to be an obvious thing connecting this Side of Wonderland to the other two - at least, not something visible.
They are not alone in this world either - because the girls were conducting a seance, they have inadvertently called upon the dead. For each time your character has died a mansion death, there will be a ghostly copy of them wandering Dream Side. They will look as standard ghosts do - pale and translucent, looking as they did the moment they died. They will have a tendency to haunt their current living version (and those who care about them), but they will not be able to speak directly with them. For Mirrors, these ghosts can be Unmade versions of themselves, if they were ever Unmade. Some ghosts might be hostile and some might just gently haunt from a distance - it will depend on the character and what they would do if they were a ghost how they behave.
Under the cut we have a few more details!
- In the plot post we will have a thread for suggesting locations. This way, since this world is cobbled together from the dreams of many, people will know where their characters can go. No one is required to stay in a section that represents them - the world is big enough that they might not even choose to spend time there at all.
- Characters will find that they no longer need to sleep while they are on Dream Side. They also won't have access to any items that weren't already on their person, but some locations may have doors in them that function the same way that closets do. It is up to your characters to guess and check to figure out which doors are closet doors, but they will function the same way closets do on Real Side and Mirror Side.
- Dream Side is flexible - because it is made of dreams, characters may be able to influence their surroundings to a degree. It will essentially split into two categories:
- Characters who are normally good at lucid dreaming when they sleep will be able to bend the setting to their will (within reason) if they think about it hard enough.
- Characters who are very bad at lucid dreaming will also be able to bend the setting, but will be unable to control how it changes around them. For example, if they are scared, the area around them may become darker and more intimidating.
- The longer they are on Dream Side, the more nightmarish the world will feel. People will start to increasingly feel like something is coming for them. For those who are not good at lucid dreaming, this will cause parts of the world around them to warp and become nightmare-ish, but those who are good at it may be able to resist. Some might feel it sooner but everyone should be feeling this to some degree by the 10th or 11th, even characters who are not being actively haunted by something. This, combined with the black starry sky, might seem familiar to those who were here last Ewaymas.
- There will be a mingle log - the network devices will not work on Dream Side. The mingle will split into two sections - one is for character top levels, and the other will call for volunteers. Characters who are signed up in this section will receive a special encounter at a random point during the event. All volunteers should be available during the event - not necessarily every day all day, but enough to thread the thread. These encounters will be for giving out pieces of information about this Side of Wonderland, the plot, or other fun secret surprises!
What’s going on here? How do they get out of here? And just where is the Jabberwocky or the White Queen? (or both, perhaps, if the previous event is to be believed - do you believe it?) Time to put your thinking caps on, if you don’t get too distracted by this odd Dream Side you’ve all been transported to!
Please hit up our FAQ thread for any questions you might have, and hit up our locations thread to volunteer some locations for Dream Side! You’ll be able to add more to it while you’re threading as well, but this thread will give people an idea of what is freely available to be used. And finally, come plot with us here on this plot post! What are your characters doing? Who’s trying to figure out what’s going on and who’s just trying to survive with the least amount of trauma? Anyone’s Mirrors having some existential crisis-es or taking matters into their own hands, since Alice is clearly not the most competent leader? Come let us know in the comments!
And most importantly - have fun! ♥
~ Koji
+ FAQ +
+ LOCATIONS +
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THE UNKNOWN
Direction: Northeast!
DEAD END FLATS
Direction: South-Southwest!
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SCHOOL UNIVERSITY
Direction: Southeast
MAIN STREET
Direction: East
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Avengers Tower
If you camp here in the beginning of the event you will get a sense of home and contentment and friendship; as the even goes on you will start to find the living room destroyed like there was a big fight in the middle of it. That contentment you felt will slowly turn into feelings of betrayal and a sense of being lost- unable to find home.
Direction: Northeast
MABEL LAND CASTLE
Direction: North
THE MILANO
Towards the end of the event, the speaker system will blare "Southern Nights" by Glen Campbell on a constant loop and in the wooded areas you can hear an eerie whistling and will get the feeling that something is chasing you.
Direction: Northeast, connected to the Unknown.
SPOOKY MURDER BRIDGE
Direction: Northwest
Fabletown
Direction: North-northeast
PRIME KINDERGARTEN
Direction: South-Southwest, sort of vaguely adjacent to the desert of Dead End Flats.
TROST
While the dream is still pleasant, the town will stay fairly normal. However, when the nightmare begins to creep in, Pure-Type Titans will begin to appear in greater and greater numbers. The town will become a bloodbath as the Titans devour the citizenry.
Quick facts about Pure Titans:
-3 to 15 meters tall.
-Often grossly deformed.
-Barely sentient, and are driven entirely by the need to eat humans.
-Stupid enough to fall directly into traps or for other kinds of misdirection.
-Have no real physical need to eat and have no digestive organs. When they have eaten their fill, they vomit up the dead bodies in order to consume more humans.
-There is only one way to kill a Titan. The area where the brain stem meets the spinal cord must be severed. They will quickly regenerate from any other kind of damage, including having their heads blown off.
-All Titans were once human, but have no real memory of their past lives.
-For some reason, Titans with female features are rare.
Direction: Directly south.
HOLIDAY STAR - LIGHTHOUSE
Direction: East
VAULT 111
Direction: Northeast
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WIRT, STAN, TOHRU and MIRROR STAN
Stan is mostly focused on just trying to survive in this place, and he'll find a place with a functional closet and try to stick around that general area for the most part. He's actually canonically a fantastic lucid dreamer, so once he gets that he can actually push back against this place a little he'll try a little harder to find his people and get them out of trouble. If you want this old man to give your character a hand, let me know! There will be two Stan ghosts, one dressed in old timey clothes but otherwise seemingly unharmed, and the other has a large stomach wound from a laser gun that looks like it bled quite a bit. The one in old timey clothes will be more mischievous than malevolent, but the one with the stomach wound is stuck in the mood he was in when he died - furious.
Tohru will probably try Granny's Diner on Main Street first, but without anything but lasagna there, she can't really do much. She'll probably settle in School University, because even with its unusual menus it's still more familiar than most other things (unless I come up with a location for her). She's not a lucid dreamer and will be prone to her emotions and thoughts warping things, though probably not as badly as Wirt. Even though her death toll has been reset since she was re-apped, I'm still going to bring back two Tohru ghosts. One was stabbed in the chest, and the other has a very severe neck wound, and they will appear to people who could use a calming presence. ...Unfortunately, neither Tohru ghost looks particularly comforting, so when someone inevitably has a bad reaction to their approach, they will vanish instantly.
I'll be skipping Mirror Wirt and Mirror Tohru unless something comes up for either of them, but Mirror Stan will hate this turn of events because he will be haunted by everyone's favorite Grunkle, Mirror Stan 1.0 Grunkle Lee. He's a gentle ghost who lurks around but in particular will be interested in this new version of himself. Mirror Stan will get the sense that this dead version of himself is judging him, whether he is or not (whether he's capable of that or not) and will spend most of the event just trying to get away from him.
HALA / THE SUPREME INTELLIGENCE
Once the shuttle reaches it's destination, if you follow up the stairs and step on the platform in the center, the world will abruptly change focus and you'll be in the middle of the stark white room, with the person you admire most, living or dead, even if you don't remember them. The Supreme Intelligence is here to ease your worries, act as a confidant and see how your skills best be applied for the good of all Kree.
As things get more nightmarish, however, this being's true colors will begin to show. You will be used for the good of all Kree. Whether you want to be or not.
Direction: Northeast, just past the Avenger's Tower + City. The shuttle can probably start there.
The Casino
As the event drags on, the screens on all the games will be playing this creepy video, rendering the games unplayable. This is probably a good thing, since all you can get at the prize counter now are portraits of your dead friends/family/important people from home with their faces crossed out in red ink. At least the monomono machine is free to play now.
Direction: West, probably right next to another location.
FLOODED CITY
There is little trace of whoever built the city. The buildings are so committed to their inhospitable harsh-utilitarian aesthetic that it's hard to even find a door or window, and inside they barely have so much as furniture, which is in any case likely to be ruined and/or colonized by sea creatures. The same can be said for any remaining scraps of broken-down technology. However, solely because I'm nice, if you look hard enough, you might in fact find a door somewhere that functions as a closet. Why not, it's a dream.
Direction: West.
Sparkly horse library
Direction: North, probably not far from the Mabel Land castle.
ROKKENJIMA
Direction: Northwest.
CRAIGH NA DUN
Direction: Southwest!
Claire + Michonne
Also, she's not really a lucid dreamer, so there very well could be nightmare Wentworth prison. Maybe.
Michonne has 3 ghosts omg all u lucky folks. Ghost #1 looks perfectly fine but she has no heart. (There's no wound, thanks OUAT magic.) Because she has no heart, this ghost will be a real spoopy haunter, glaring but if you step closer poof, gone. Your left with the essence of angry samurai.
Ghost #2 technically is zombie!Michonne??? Not that the ghost will bite (and it wouldn't do anything if it did) but if you ever wanted to see...Michonne as a zombie with no risk I guess this is your time?????
Ghost #3 is killed by a...what was it called? That lil' demon baby thing in the Tower event? A changeling? Whatever it was it looked like her son and then murdered her so she has a nice gaping neck wound from that. Dealer's choice in haunting okay, let's go; u, me, and the neck gusher.
SOUJI & ENTRAPTA
Souji has died a whole four times, so he's going to have this whole retinue of ghosts. The first looks pretty normal, he just died of dehydration. The second has its neck broken, so have another bent-neck-ghost. The third, which is my personal favorite, has his rib cage cracked open and his chest cavity full of Valentine's candy hearts. And ghost four just has a bad, bloody wound in his side. So if you want any of these fine gentlemen to come and bug you, that is a thing I can make happen. Living Souji will just be over here exploring the various locations that have cropped up and feeling a little crowded by these ghosts.
THE AMAGI INN
Direction: East
Re: SOUJI & ENTRAPTA
Re: SOUJI & ENTRAPTA
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WYBS 89.3 FM
On the second to last day of the event, the radio station with inexplicably burn to the ground, leaving nothing but collapsed wood and some melted electronics. If characters remain in the area long enough, they can hear the echoes of screaming and gunshots around them, although there is no way to pinpoint the location they are coming from.
There are closets, but they won't be reliable. You can get food, but some of it may already be rotten. Sometimes, regardless of what you ask for, you'll just get a hoard of monarch butterflies. Be careful, they bite, and throughout the event will become more antagonistic.
Direction: Northwest
Chloe, Julia, & Juliet
The undead Chloe will be doing her best to steer clear of the more creepy places, although she'll be having a hell of time shaking her own ghost.
Julia has no mansion deaths. Contrary to Chloe, she will be focused on exploring every single new location that has arrived and chronicling it. Chances are, if she figures out a place belongs to your character, she will have a lot of questions. The radio station is from her world.
Juliet has no mansion deaths. She will just be trying to round up the people who are important to her - primarily the people that she has been ignoring. She'll be pretty freaked out by all of this, and doing her best to ignore how freaked out she is.
Please hit me up for any plotting or ghostly wants!
Louis, Sunburst and Grendel
Louis himself will be trying to find his loved ones- he'll keep ending up on that awful bridge he hates and he'll peace out of there as soon as possible each time- he'll be moving around A LOT though so if you want him, he can be there.
Sunburst will ironically not spend ALL his time in his own dreamscape- he has some magical stuff to research and after everything he's heard about the Jabberwock, he's expecting a sighting. You'll find him wandering around especially magical places, with a notebook and quill ready to learn stuff.
Gren won't be around a lot- once he finds his own dreamscape he's going to hole up in the Trip Trap and avoid everyone because he hates everything. He's there if people want to talk to him and see a weird fairy tale character refugee home.
THE ABATTOIR
The setting will remain serene for the most part. The Abattoir has always thrived when there are people present, so it will do it's best to draw you in. Maybe it's the sound of a Mikaelson party, fancy dress and booze abounding, or the sound of a parade lingering just outside the windows, whether it's for a wedding or a second line, it's hard to say. Everything sounds like a celebration, no matter what.
If you linger in the space too long, however, you might notice the way things seem to flicker around the edges. There might be a splash of blood on the floor or walls that disappears almost as suddenly as it was there. Maybe the sound of the brass band outside distorts just slightly, or the roar of the party turns to that of a shouting mob. By the end of the event, the building itself will be in complete disarray, alone and abandoned just as it had been for the last five years of the Mikaelsons' life. A cracked facade, waiting for someone to come and breath life back into it again.
Direction: South.
SECRET CDC LAB
Direction: Southeast, near School University
THE MAN CAVE
No closets. It's way more manly to throw your clothes on the floor and HUNT YOUR FOOD. LIKE MEN.
That being said, music from a certain icelandic pop group can be heard faintly throughout the caves.
Direction: South Southwest, one entrance is through a hole in the Prime Kindergarten
Clementine's House
Direction: North
Clementine
Mirror!Clementine: Hoo boy, Mirror!Clementine is pissed. She's been at the end of her rope for awhile, but now that there are no Queens to have this unmake-power hanging over her head, she wants to burn shit to the ground. If there are still no Queens after this plot, I can only imagine Mirror!Clementine's going to come over on the Real side, and nothing's gonna stop her, and she'll have to be forced back, but that's a player plot for another time. BUT if any mirrors are feeling similarly, Clem's about to say Fuck this leadership, fuck it all, time to take control! :E She was a leader of a group of people before so she's not against that, but she also doesn't have a lot of powers beyond being a really damn good aim with a gun.
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The Hanged Man
Direction: South
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Mirror!Sunburst is also VERY much done with the status quo, and he'd side with her if she decided on a coup. BURN IT TO THE GROUND.
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Y A S. She is definitely going to decide on that. Together they will burn it to the Ground. Fuck the police, fuck the queens!
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FUCK THE POLICE!!! MIRRORS FOR THEIR OWN PRESIDENT!!!