Bela Talbot (
decadentdecade) wrote in
entranceway2016-02-02 06:27 pm
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Entry tags:
First* Video/Action
Video
[Bela is standing in front of the camera, dressed in pants and shirt and a brown leather jacket-rather common clothing considering the eclectic pile of clothes behind her. If anyone cares for those kind of details they'll see a wide arrangement of clothing, from suits to cocktail dresses to waitress uniforms and even a maid costume.]
So. The closet? It's a very nice touch, I have to admit. I certainly wouldn't mind having one back home. Though seemingly free food, board, and clothing just means there's a hidden cost. So what is our benevolent caretaker charging us?
And what becomes valuable in a place like this? Is there a currency in particular items? Favors? Souls? [And there's a wry smile there to indicate that might possibly be a joke.]
Or does everyone here work on altruism?
Action A: Wandering Wonderland
[Not one to idly sit when her surroundings are so undiscovered, and therefore a little bit threatening, Bela takes to exploring the grounds with a casual step that belies just how uncomfortable she really feels. She can be found idly touching decor along the walls of the mansion, or grabbing something to eat in the dining room, or eyeing the titles of books in the library even if she doesn’t actually reach for any right now.
[ooc: This is your find her wandering anywhere you want to option.]
Action B: An unlocked room is an invitation.
[After exploring the more open grounds, Bela can be found roaming the hallways. It’s a seemingly innocent gesture by itself, except for the subtle jiggle of a handle here and there as she moves about. Just her way of...well, casing the place. Not that she’s planning on stealing anything quite yet, but she’ll feel more comfortable once she’s got a good map of the surroundings and people around her since it doesn’t seem like she’ll be leaving very soon.
Occasionally, when she finds an unlocked door, she casually opens it just to get a good idea of the room-and on the occasion that someone is actually in their room without bothering to lock the door, well, she smiles sheepishly and offers an embarrassed apology.]
Oh, I’m sorry. I have the wrong room. [Ignore the subtle sweep around the room before she tries to retreat.]
Action C: A locked one is just a challenge.
[She’s good. For a while. But after finding so many empty and unlocked rooms, she’s a little curious to see what’s inside a locked one. And just as curious to see how easy it is to pick a lock on these particular doors.
So she chooses a random one in a rather quiet hallway, listens near the door for any tell-tale sign of shuffling, and when she thinks she’s in the clear, she kneels down and jimmies the lock, before pushing the door open. If there’s no immediate reaction, she’ll take a step inside. Just a quick scouting mission, don’t worry, she’s not here to steal anything.]
[Bela is standing in front of the camera, dressed in pants and shirt and a brown leather jacket-rather common clothing considering the eclectic pile of clothes behind her. If anyone cares for those kind of details they'll see a wide arrangement of clothing, from suits to cocktail dresses to waitress uniforms and even a maid costume.]
So. The closet? It's a very nice touch, I have to admit. I certainly wouldn't mind having one back home. Though seemingly free food, board, and clothing just means there's a hidden cost. So what is our benevolent caretaker charging us?
And what becomes valuable in a place like this? Is there a currency in particular items? Favors? Souls? [And there's a wry smile there to indicate that might possibly be a joke.]
Or does everyone here work on altruism?
Action A: Wandering Wonderland
[Not one to idly sit when her surroundings are so undiscovered, and therefore a little bit threatening, Bela takes to exploring the grounds with a casual step that belies just how uncomfortable she really feels. She can be found idly touching decor along the walls of the mansion, or grabbing something to eat in the dining room, or eyeing the titles of books in the library even if she doesn’t actually reach for any right now.
[ooc: This is your find her wandering anywhere you want to option.]
Action B: An unlocked room is an invitation.
[After exploring the more open grounds, Bela can be found roaming the hallways. It’s a seemingly innocent gesture by itself, except for the subtle jiggle of a handle here and there as she moves about. Just her way of...well, casing the place. Not that she’s planning on stealing anything quite yet, but she’ll feel more comfortable once she’s got a good map of the surroundings and people around her since it doesn’t seem like she’ll be leaving very soon.
Occasionally, when she finds an unlocked door, she casually opens it just to get a good idea of the room-and on the occasion that someone is actually in their room without bothering to lock the door, well, she smiles sheepishly and offers an embarrassed apology.]
Oh, I’m sorry. I have the wrong room. [Ignore the subtle sweep around the room before she tries to retreat.]
Action C: A locked one is just a challenge.
[She’s good. For a while. But after finding so many empty and unlocked rooms, she’s a little curious to see what’s inside a locked one. And just as curious to see how easy it is to pick a lock on these particular doors.
So she chooses a random one in a rather quiet hallway, listens near the door for any tell-tale sign of shuffling, and when she thinks she’s in the clear, she kneels down and jimmies the lock, before pushing the door open. If there’s no immediate reaction, she’ll take a step inside. Just a quick scouting mission, don’t worry, she’s not here to steal anything.]
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Well... [And she eyes the room before taking another step in.] I suppose I could look around and see if it's the room I was looking for? If you don't mind the...interruption?
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P-Please, look all you want, I'm so sorry...
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So she turns her attention from her and makes a lap around the room, eyeing the differences she's seen in empty rooms, and settling on the fact that there's really nothing of interest or real value here.
Except maybe the first aid kit.]
Are you a nurse?
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I'm... I'm the Super High School Level Nurse. I-It's a title from my home... It means I'm the b-best at nursing in the whole country..
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Plus. It couldn't hurt to be on good terms with a nurse.]
So, you're just playing nurse with your friend there for fun?
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[She sniffles, already feeling like a disappointment.]
... W-when I was about it, I-I was... panicking, and she had to calm me down, so I didn't ask any further...
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...Try that again. Possibly with a little more detail.
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[She shuts her eyes, desperately trying not to remember her own 'deaths'.]
I-I got scared, because, I d-don't want to lose what l-little I have... My j-journal, my f-friends, my m-memories, my t-talent...
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Perhaps you just don't come back. ...How many times have you died? [Having just experienced her own...well. She can maybe understand the sentiment, even if she can't share it.]
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... As far as I know... I-I've died twice.
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How'd you die?
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[Why has she told this story more than once?! She has to lean on a wall to make sure she doesn't fall and break down completely.]
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[And just a brief pause.]
Hey. Keep it together. It's not like it can hurt you now.
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And now you seem...normal. [ish.]
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[Even with an obvious lack of sympathy, she'll latch to any scrap of kindness.]
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So. I think I was mistaken. Maybe this is your room. [And she gives her a bit of a wry smile.]
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[She's genuinely relieved.]
I hope you find your room. Maybe I should put a name on my d-door... Oh, my name!
[And gives a polite bow.]
My name is... Mikan Tsumiki.
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Bela. [Since she's apparently known by some people here, it's the easiest name to give.] A pleasure. [But don't expect her to return the bow.]